Description:
Through 5 scenarios, the Knight seeks his stolen love, imprisoned by
the Devil himself. Showcasing a new spin (literally) on the puzzle RPG
genre, you must guide your Knight to each level's exit by drilling away
the blocks he stands on, and letting gravity take effect! By rotating
the entire game board, you can guide him anywhere you wish; into
confrontations with the monsters that dwell in the dungeons, or to
greedily grab the treasures that litter the game - be careful not to run
out of stamina, though! Collect enough currency, and you can buy
potions, spells, armour and other trinkets from a shop staffed by a
helpful fairy.
3 skill levels cater for absolute beginners, right up to the most
hardened strategy fan, 2 different game modes provide essential
replayability and a host of achievements await the completist!
Width: 640 px Height: 480 px
Content Rating: Everyone
Tag: 21480983565512fe
Slug: knightfall_v2
Instructions:
The aim of each level is to guide your
Knight to the stone door, collecting the key on the way. To manoeuvre
the Knight you must drill away groups of three or more coloured blocks
by clicking on them, causing him to land in the space below. The board
can also be rotated by clicking on the arrows either side of it (or by
pressing the left or right keys). Enemies can be defeated by removing
blocks from above their heads, allowing your Knight to bear down upon
them with his Drill. Each monster can attack your Knight in uniquely
vile ways; some will lash out if they are next to your Knight, whilst
others can attack from a distance, and even rain down death from above.
Useful items may occasionally materialise on the board. Collecting these
will add them to your inventory (located at the top of the screen)
where they can be used at once, or saved for later. If you find yourself
unable to make a move, then play will automatically revert to usage of
the block switching tool, which allows you to switch any two adjacent
tiles in order to form a group of three. Each time you remove some
blocks, your action points (represented by the green bar) will reduce.
Should you be unfortunate enough that they reach nil, you will start
taking damage, so ponder each move carefully, good sir!